Portfolio - David Kahler
 

Projects
   SWAT
   BlitRacer3D
     AI Editor
   Battleball
   Proj: SS
   Operation Sand
   Paintball Scramble
     Map Editor


Information
   Resume (DOC)

   Phone Number:
       775.852.8057

   Email Me

SWAT: Target Liberty was in development for approximately 1.5 years, and shipped to retail stores on October 16, 2007. I worked on all aspects of gameplay, including AI, UI, effects, and audio. I especially had a key role in UI, architecting and implementing the majority of the UI system.

SWAT treaded a fine line between tactics and action, and I believe the end result was a quality combination of both genres.

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