DAVID E. KAHLER

dave@davekahler.com

 

Campus Address                                                                                                                              Permanent Address

2201 Virginia Ave NW – Apt 201                                                                                                     43 Forest Creek Drive

Washington, DC  20052                                                                                                                   Hockessin, DE  19707

202-242-4092                                                                                                                                  302-239-2897

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EDUCATION             The George Washington University, Washington, D.C.

                                    May 2004, Bachelor of Science (expected)

                                    Major:   Computer Science

                                    Minor:   Physics

                                    GPA: 3.6

 

PORTFOLIO             http://portfolio.davekahler.com

 

EXPERIENCE            Blit Interactive, Inc.                   Wilmington, DE                                     2002-Present

                                    www.blitinteractive.com

                                    Lead Programmer/Project Designer

§         Designed and developed BlitRacer3D, a 3D racing game engine using Havok Physics, which has been used for commercial games such Comedy Central’s News Hunter and Realtree.com’s Quad Racer Xtreme. News Hunter reached Comedy Central’s Number One Game spot within days of its release.

§         Developed Battleball, a turn-based futuristic football game utilizing a ¾ isometric view in Flash, for Sports Illustrated for Kids Online. Battleball is an online adaptation of Milton Bradley’s board game of the same name.

§         Designed a path trajectory system using b-splines for a baseball game.

 

Forge Media, Inc.                      Wilmington, DE                                     2000-2001

                                    Lead Programmer

§         Developed Operation Sand, a critically acclaimed, award winning online game using Shockwave technology. Awards include the GamesMania Editor’s Choice Award and the Shockwave.com Shockwave Site of the Day Award.

§         Developed a Shockwave-based paintball game, Paintball Scramble, using an enhanced Operation Sand engine.

§         Contributed to the solutions of projects such as The Lost City of Sand and Alien Outpost.

§         Initiated research into Macromedia Director’s 3D capabilities.

 

Microsoft                                                                                                          1997-Present

Beta Tester

§         Windows 98/SE, ME, 2000, XP, .NET Server, DirectX 6-9

 

AWARDS                        Phi Eta Sigma National Honor Society Member

§         NSCS National Honor Society Member

§         Golden Key International Honor Society Member

 

TECHNOLOGY         Platforms

§         Windows, Unix/Linux, MacOS

 

Programming Languages


§         C/C++ (7 years)

§         Macromedia Director/Lingo (4 years)

§         Macromedia Flash/ActionScript (2 years)

§         HTML (8 years)

§         Java/Javascript (4 years)

§         PHP (1 year)

§         SQL (1 year)

§         Ada (2 years)

§         Lex/Yacc (1 year)


                                                                                                                       

       APIs/SDKs

§         OpenGL, DirectX, PalmOS, GBA, Macromedia XDK